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valhalla

Posted: 9:34 am, Sun Jan 29, 2017
by Shadle01
Is valhalla the same distance for every single map? I would like to see it get shortened by about 3 seconds for the fact if you at a disadvantage, that time is just wasted instead of playing. Just thinking of ways to keep the players playing more instead of running and then dieing, i realize their is a punishment for dieing, and i agree with the reduced tapping point punishment which i like.

Re: valhalla

Posted: 8:57 am, Mon Jan 30, 2017
by Deathrogue
I agree with this, it gets people back in the action quicker and would really help when a team is stacked against or at a disadvantage.

Re: valhalla

Posted: 1:21 am, Fri Feb 10, 2017
by Kross
Most are copied from the original cathedral map. Unless you are playing barracks which is way shorter for fast play.

Re: valhalla

Posted: 6:07 pm, Fri Feb 10, 2017
by Kuraokami
Problem would be the effects on regular matches, if yall ever play them. Maybe it could be an option for some game modes to just skip Valhalla and go straight to spawn points when you tap.

Re: valhalla

Posted: 2:32 am, Sat Feb 11, 2017
by Kross
If I remember correctly I believe ffa had an option to spawn in a different location. Perhaps there could be an another valhalla that is shorter with different spawn locations. Each portal does 5 spawn locations max...it's been awhile so I don't know for sure.

Re: valhalla

Posted: 3:09 am, Sat Feb 11, 2017
by Kuraokami
This forum needs "like"s.

Re: valhalla

Posted: 3:42 am, Sat Feb 11, 2017
by Kross
Tru!!!

Re: valhalla

Posted: 9:39 pm, Sat Feb 11, 2017
by Realmjumper
Speaking of spawn points, the Cathedral spawn where you spawn in the 2nd floor roof and then immediately fall to the elevator should be moved. It's really annoying.