Weaken cleric poll

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Weaken clerics

Poll ended at 4:44 pm, Tue Feb 07, 2017

Yes
8
80%
No
2
20%
 
Total votes: 10

Dain
Newbie
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Weaken cleric poll

Postby Dain » 4:44 pm, Tue Jan 31, 2017

Weaken clerics:

Reduce overall HP by 10%
Reduce self heals by 10%
Reduce Prayer effectiveness by 10%
Reduce wounding damage by 10%

Law
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Re: Weaken cleric poll

Postby Law » 5:16 pm, Tue Jan 31, 2017

I voted yes.

By reduce Prayer effectiveness by 10% do you mean 40 - 10 = 30 or 40 * .9 = 36?

Also, I heard Sorien say one time that he can't change HP values as they are hard-coded into the class. If he can't, would you be willing to nerf Prayer proportionally more than 10% to make up for the inability to nerf base health?

Some Math:
288 * .9 = 259.2, rounded down a 10% HP reduction for Clerics would give them 259 HP.

These calculations are based on reduced base HP: 259
Effective HP = 404.68 / 392.42 / 370 (Damage Red = 36/33/30)
Effective H7 max roll heal (60) = 93.75, 90.90, 85.7

These calculations are based on current base HP: 288
Effective HP = 404.68 (needs Damage Reduction to be 29%), 392.42 (needs 26.5%), 370 (needs 22%)
Effective H7 max roll heal (60) at these values = 84.5 (29), 81.6 (26.5), 76.9 (22%)

In conclusion, if Sorien can't lower HP, would you settle for P5 being 30% damage reduction? It is essentially the same thing. That + a minor healing nerf would might take us a step closer to balance.

Barren
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Re: Weaken cleric poll

Postby Barren » 6:30 pm, Tue Jan 31, 2017

Is wounding nerf just for w1,2 and 3 or does it affect DK too? I like DK the way it is I don't think it needs a nerf.

Dain
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Re: Weaken cleric poll

Postby Dain » 6:46 pm, Tue Jan 31, 2017

I don't know all the math stuff, just that a cleric is overall 10% easier to kill and not as effective a killer. We can start there and increase/decrease after some trial period

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Sorien
Developer
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Joined: 3:28 pm, Sun Jul 19, 2015

Re: Weaken cleric poll

Postby Sorien » 9:26 am, Wed Feb 01, 2017

Max HP will be hard to change, but the other ones are good.

Dain
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Re: Weaken cleric poll

Postby Dain » 10:47 am, Wed Feb 01, 2017

The HP is embedded in the client? You can do it

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Sorien
Developer
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Joined: 3:28 pm, Sun Jul 19, 2015

Re: Weaken cleric poll

Postby Sorien » 12:04 pm, Wed Feb 01, 2017

Dain wrote:The HP is embedded in the client? You can do it
Well it's embedded in the client and also uses a formula... so I would have to find out exactly how it works in the client before editing it ;p

Kuraokami
Regular
Posts: 190
Joined: 8:56 pm, Sat Jan 21, 2017

Re: Weaken cleric poll

Postby Kuraokami » 12:57 pm, Wed Feb 01, 2017

Sorien wrote:
Dain wrote:The HP is embedded in the client? You can do it
Well it's embedded in the client and also uses a formula... so I would have to find out exactly how it works in the client before editing it ;p
That sounds like a very Sorien thing to do lol

RiP
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Re: Weaken cleric poll

Postby RiP » 2:45 pm, Wed Feb 01, 2017

Since you made level caps at 15 is it possible to make a level cap just for clerics? Like make clerics max level 25...that's a lot less hp/power/5 spell picks & 1 wall. See how it goes for clerics at 25...then u can give or take away a level from there. Also seems like the easiest thing to do programming wise.

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Sorien
Developer
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Re: Weaken cleric poll

Postby Sorien » 12:21 am, Thu Feb 02, 2017

RiP wrote:Since you made level caps at 15 is it possible to make a level cap just for clerics? Like make clerics max level 25...that's a lot less hp/power/5 spell picks & 1 wall. See how it goes for clerics at 25...then u can give or take away a level from there. Also seems like the easiest thing to do programming wise.
Nah I wouldn't do that... if I really have to I'll do the HP thing.

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Realmjumper
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Joined: 1:33 pm, Mon Jan 30, 2017

Re: Weaken cleric poll

Postby Realmjumper » 4:54 pm, Sat Feb 04, 2017

I don't think you should nerf clerics. In the FFA games today I saw 0 clerics playing :(.

Healy
Newbie
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Joined: 8:54 am, Mon Jan 30, 2017

Re: Weaken cleric poll

Postby Healy » 11:24 am, Thu Feb 16, 2017

Any ETA on this Sor?Majority seems to like it.

Cjultimate
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Joined: 9:45 pm, Wed Jan 25, 2017

Re: Weaken cleric poll

Postby Cjultimate » 4:01 pm, Thu Feb 16, 2017

Can spells still be added into the game? would be cool to make a spell that reduces healing effectiveness by like 20-40-60%. Call it, I don't know...Sign Disease I, II, III or replace Unpower with it? Or for ments, Mind Spike (level 7)

If that doesnt work, reduce the values to the old formula? :) Just thoughts.

Kuraokami
Regular
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Joined: 8:56 pm, Sat Jan 21, 2017

Re: Weaken cleric poll

Postby Kuraokami » 4:11 pm, Thu Feb 16, 2017

Most of this may be moot now, but holding off on saying anything.

Silly
Newbie
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Joined: 10:59 pm, Sat Feb 04, 2017

Re: Weaken cleric poll

Postby Silly » 12:01 am, Mon Mar 13, 2017

You guys are kidding, right? Weaken the cleric? In a duel, a 12th Arc can void a 30 and eventually win.


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