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Yes, please do it. Don't just remove it though, replace it with something. Did you like my symbol idea? I tried to make it as easy to program as possible. Put something cool and powerful in its place.Sorien wrote:If it would please everyone, I'll disable Prayer for a week or two.. we can watch every Cleric stop playing their character and/or quit because of how ridiculous it is.
Thank you Kura. Thank you so much. Everyone is flaming me and I didn't expect it to be Kura who gives me a chance. Jesus christ I was willing to walk the walk and people still flame me.Kuraokami wrote:You could just play without prayer for a couple weeks and log the results as an acceptable counter to his argument
IMMAD wrote:Wow this thread is impressive.
Why don't you do what Dain originally said? Nerf them a bit. See how it works out. All I know is DK and Triad plow through my 29 mage like butter currently. Not much of a comparison since its the weakest HP class, but when my mage's offense can't keep up with a (supposed to be) protection type class's offense, there is some imbalance, in my humble opinion.
What do you think about what I proposed? I think it's a proper compromise since we can't change some of the things Dain listed.Sorien wrote:Reducing HP isn't easy to do since its hard-coded into the client... however the other ones are easily changed.Dain wrote:Weaken clerics:
Reduce overall HP by 10%
Reduce self heals by 10%
Reduce Prayer effectiveness by 10%
Reduce wounding damage by 10%
I don't think self heals are the issue. Prayer and Wounding damage may be all that's needed.
If you guys agree, we can make the following changes:
Prayer I unchanged at 10%.
Prayer II damage reduction changed from 17% to 15%.
Prayer III damage reduction changed from 25% to 22%.
Prayer IV damage reduction changed from 32% to 28%.
Prayer IV damage reduction changed from 40% to 35%.
Wounding I changed from 2d4+0 x1 (2-8 x1) to 1d5+1 x1 (2-6 x1).
Wounding II changed from 2d4+0 x2 (2-8 x2, 4-16 Total) to 1d5+1 x2 (2-6 x2, 4-12 Total).
Wounding III changed from 3d7+3 x1 (6-24 x1) to 3d6+2 x1 (5-20 x1).
Wounding IV changed from 2d6+7 x2 (9-19 x2, 18-38 Total) to 6d3+2 x2 (8-20 x2, 16-40 Total).
Wounding Triad changed from 3d6+7 x3 (10-25 x3, 30-75 Total) to 7d3+2 x3 (9-23 x3, 27-69 Total).
Death Knell changed from 4d14+20 x1 (24-76 x1) to 6d8+20 x1 (26-68 x1).
Death Knell effect will reduce healing taken by 20%. (Optional)
so basically if i cry, moan and bitch about clerics with over 60 posts on the topic... you'll give in to peer pressure? you know it's a bad idea - yet you are willing to entertain the troll?Sorien wrote:If it would please everyone, I'll disable Prayer for a week or two.. we can watch every Cleric stop playing their character and/or quit because of how ridiculous it is.
1. If you grasped the concept of the game it would be a different story. This isnt Counter-Strike or Quake.Law wrote:You know I feel like everyone is against me. Everyone just tells me I'm a bad Cleric or my ideas are stupid and you don't even understand how hard I play that fucking Cleric. Check the minimap every 2 - 3 seconds, always staying by my team, always conscious of my position and my surroundings. Everybody who's half decent knows I have no prayer and I am focused a lot.
It's gonna please more than one person for sure, because I'm not the first person to get mad about how OP Clerics are. It's going to please a lot of Fighter players who are tired of being significantly more skilled than Clerics who just walk into their shrine and beat them because they're impossible to stop. It's gonna make a lot of Fighter players happy that they, too, can win the game for their team. They, too, can sneak into a shrine and shrine it. They, too, can fight off people trying to bring it back up. It's gonna be awesome.Slick wrote:this is only going to please *ONE* person - and the occasional clueless player that has zero time spent in this game.
May I ask you something? What do you mean by "can't keep up with (Cleric's) offense"? Do you mean they kill you before you can kill them?IMMAD wrote:All I know is DK and Triad plow through my 29 mage like butter currently. Not much of a comparison since its the weakest HP class, but when my mage's offense can't keep up with a (supposed to be) protection type class's offense, there is some imbalance, in my humble opinion.
I was patronizing him, not being serious. ;xSlick wrote:so basically if i cry, moan and bitch about clerics with over 60 posts on the topic... you'll give in to peer pressure? you know it's a bad idea - yet you are willing to entertain the troll?Sorien wrote:If it would please everyone, I'll disable Prayer for a week or two.. we can watch every Cleric stop playing their character and/or quit because of how ridiculous it is.
this is only going to please *ONE* person - and the occasional clueless player that has zero time spent in this game.
That really hurt my feelings dude.Sorien wrote:I was patronizing him, not being serious. ;x
Look, I don't hate you, but I do hate the way you act in a lot of situations. You're often hot-headed and self-righteous, and many of your opinions/comments come off as whining or complaining.Law wrote:That really hurt my feelings dude.Sorien wrote:I was patronizing him, not being serious. ;x
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