Poll: Increase MS3 damage

This forum is for suggestions and polls for Magestorm.

Moderators: Developers, Moderators

Make Manastrike III do 50% more damage than Manastrike II

Yes.
7
88%
No.
1
13%
 
Total votes: 8

Barren
Newbie
Posts: 25
Joined: 8:24 pm, Mon Jan 23, 2017

Poll: Increase MS3 damage

Postby Barren » 7:48 pm, Mon Feb 06, 2017

Make Manastrike III do 50% more damage than Manastrike II. If the numbers on magestorm statistics are right, ms3 averages 16.5 damage while ms2 averages 13. A 50% damage increase will raise the average damage to 19.5 from 16.5, which will bring it more in line with SD3, which does 21 damage.

User avatar
Slick
Newbie
Posts: 88
Joined: 4:18 pm, Sun Oct 30, 2016
Location: PDX

Re: Poll: Increase MS3 damage

Postby Slick » 8:17 pm, Mon Feb 06, 2017

ms2 (level 3): 8-18
ms3 (level 6): 9-24

divide the min/max by the level to get the spells efficiency as power vs dmg.

ms2: 2.667 - 6
ms3: 1.5 - 4

to get the same efficiency as ms2 you'd have to beef ms3 to: 16-36

which incidentally is the same values of Shock Dart 3. this totally doesnt make sense considering Shock Dart 2 is 4-16 with the possibility of light resist.

anyways, there's the #'s. personally, i dont really wanna get into spell balance details. i'd rather reserve my opinion to core game mechanics.

Barren
Newbie
Posts: 25
Joined: 8:24 pm, Mon Jan 23, 2017

Re: Poll: Increase MS3 damage

Postby Barren » 10:06 pm, Mon Feb 06, 2017

Oh I don't mean to make it use less power. Using the numbers you provided, the new MS3 should be 50% higher than MS2 so I was thinking 12-27 (which averages to the 19.5 mentioned in the OP). It doesn't need to be as efficient as MS2, but it needs to do more damage.

User avatar
Slick
Newbie
Posts: 88
Joined: 4:18 pm, Sun Oct 30, 2016
Location: PDX

Re: Poll: Increase MS3 damage

Postby Slick » 10:54 pm, Mon Feb 06, 2017

keep in mind this isnt factoring in fatigue. the level of the spell is the power cost. most of the spells have strategic spell level requirements to maintain specific builds.

in most cases spells start at 100 fatigue and go to a minimum of 10 (bolts and heals have a min of 50 fatigue) -- a reduction of 10 per level above the spell.

manastrike 3 for example:

level 6 = 100 fatigue
7 = 90
8 = 80
9 = 70
10 = 60
11 = 50
12 = 40
13 = 30
14 = 20
15 = 10

which means that manastrike 2 is much better until you hit 12-13 or so... this is all a bit off topic though, plz ignore :)

RiP
Newbie
Posts: 10
Joined: 4:29 pm, Mon Jan 23, 2017

Re: Poll: Increase MS3 damage

Postby RiP » 2:16 pm, Tue Feb 07, 2017

Jesus christ aren't arcs op as it is? They got fucking shrapnel bombs which they did NOT fucking need. What are people gonna ask for next, manastorm bombs? Or make manastorm lv 25 like maelstrom? Or how about a new arc spell which combines manastorm+utter void & heals the arc for 50% of damage dealt why not?! Or FLY!! Yes arcs could really use Fly3. Oh throw in TR5 too please, ments are op. Oh & when arcs recharge our ley in a pool, it should last at least 10 mins or even the rest of the game.

Barren
Newbie
Posts: 25
Joined: 8:24 pm, Mon Jan 23, 2017

Re: Poll: Increase MS3 damage

Postby Barren » 7:18 pm, Tue Feb 07, 2017

RIP, MS3 is absolute shit. No one can dispute this. The change I am suggesting would change it from absolute shit, to moderately shitty. Also, Arcs aren't OP, especially during the levels where MS3 is used.

Kuraokami
Regular
Posts: 190
Joined: 8:56 pm, Sat Jan 21, 2017

Re: Poll: Increase MS3 damage

Postby Kuraokami » 9:29 pm, Tue Feb 07, 2017

I had changed both once before, to cause a smoother progression between MS2 and MS3. Don't remember what I changed it to, though.

Silly
Newbie
Posts: 69
Joined: 10:59 pm, Sat Feb 04, 2017

Re: Poll: Increase MS3 damage

Postby Silly » 11:51 pm, Tue Feb 07, 2017

Its a mind fuck to read these forums right now.

I literally ROFL at cigs on hpool at balance.

Cigs
Newbie
Posts: 12
Joined: 12:50 am, Sat Jan 21, 2017

Re: Poll: Increase MS3 damage

Postby Cigs » 12:49 pm, Thu Feb 09, 2017

Ms3 blows, a lvl 11 arc used ms2 while im 14 and used ms3, he was kicking my ass . i switched to ms2 after that , he still kicked my ass but atleast I was puttin up a fight lol!

Nowind
Newbie
Posts: 6
Joined: 9:18 pm, Mon Jan 23, 2017

Re: Poll: Increase MS3 damage

Postby Nowind » 9:10 pm, Sat Feb 11, 2017

The problem isn't MS3 being too weak it's MS2 being too strong imo.


Return to “Suggestions & Polls”

Who is online

Users browsing this forum: No registered users and 5 guests

Powered by phpBB® Forum Software © phpBB Limited
EULA & Privacy Policy
 

 

cron